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1.
计算机图像系统机构 04-Programmability
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计算机图像系统机构 03-Graphics Performance and Characterization
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计算机图像系统机构 02-OpenGL Graphics Pipeline Overview
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计算机图像系统机构 01-Introduction / Course Overview
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几何建模导论 17-Rational Bezier and NURBS surfaces, effective surface modeling schemes
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几何建模导论 16-Bezier surfaces: partial derivatives and continuity
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几何建模导论 15-Bezier surfaces: definition and de Casteljau algorithm
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几何建模导论 14-Conversion of a B-spline representation to a Bezier representation and rational Bezier and non-uniform rational B-spline (NURBS) curves
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几何建模导论 13-Knot insertion for B-spline curves (subdivision)
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10.
几何建模导论 12-The de Boor algorithm and B-spline curves
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